Sound in Cutscenes in Unity

Ryan Sweigart
Jun 6, 2021

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Let’s add a voice-over track and background music to our cutscene. We can do this by adding two Audio Tracks in Timeline.

Then we assign the Audio Sources to the audio tracks. These audio sources do not need audio clips attached to them — we can drag the audio clips directly into the timeline and position them appropriately.

Finally, to keep things organized, we can assign the audio tracks to a Track Group named Audio.

Keep in mind we can’t preview the audio without actually playing our game!

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Ryan Sweigart
Ryan Sweigart

Written by Ryan Sweigart

An independent Unity Developer.

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